Game Development Projects
Beep Boop
A casual coop adventure game developed in Unreal Engine. Supports networked multiplayer.
Baby on Board
A driving-based package delivery game developed in Unity. This project was developed by a team of 5 students.
Ninja Hack & Slash
A Diablo-style 3rd person action game developed in Unity.
Minion Dodgeball
Programmed AI agent behavior for a dodgeball game by utilizing projectile physics and a finite state machine.
Pathfinding
Utilized various algorithms to discretize game maps and provide logic for AI pathfinding.
Tower Defense
A simple tower defense game that features multiple turret types, various enemies, an in-game shop, and more.
Navigation Mesh
Utilized computational geometry to develop an algorithm for generating navigation meshes on a given map.
Fuzzy Logic Racetrack
Developed a system that allows an AI vehicle to drive reliably along a procedurally generated track.