Game Development Projects

Beep Boop

A casual coop adventure game developed in Unreal Engine. Supports networked multiplayer.

Baby on Board

A driving-based package delivery game developed in Unity. This project was developed by a team of 5 students.

Ninja Hack & Slash

A Diablo-style 3rd person action game developed in Unity.

Minion Dodgeball

Programmed AI agent behavior for a dodgeball game by utilizing projectile physics and a finite state machine.

Pathfinding

Utilized various algorithms to discretize game maps and provide logic for AI pathfinding.

Tower Defense

A simple tower defense game that features multiple turret types, various enemies, an in-game shop, and more.

Navigation Mesh

Utilized computational geometry to develop an algorithm for generating navigation meshes on a given map.

Fuzzy Logic Racetrack

Developed a system that allows an AI vehicle to drive reliably along a procedurally generated track.